ChessGUI is back.

Discussion about chess-playing software (engines, hosts, opening books, platforms, etc...)
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Matthias Gemuh
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ChessGUI is back.

Post by Matthias Gemuh » Wed Oct 20, 2010 8:56 am

ChessGUI is back.

I almost shutdown the ChessGUI because of 2 types of crashes:

1) ChessGUI was allowing a third-party program (Pgn4Web) to access files while ChessGUI was still writing to them.
That bug was fixed in ChessGUI 0.200, making ChessGUI usable for online transmission of games.

2) ChessGUI (since engine CPU load is being measured) could crash after thousands or even just hundreds of games.
This ChessGUI 0.203 fixes the very elusive bug.

I therefore strongly recommend updating to ChessGUI 0.203 ! I consider it rock-solid.

Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Fri Oct 29, 2010 9:26 pm

ChessGUI 0.203 was outputting a bunch of irrelevant files during RoundRobin tournaments.
ChessGUI 0.203a does not do that.

Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

Peter C
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Real Name: Peter C

Re: ChessGUI is back.

Post by Peter C » Fri Oct 29, 2010 10:04 pm

Thanks for your work on ChessGUI Matthias. It's an excellent GUI for engine tournaments.

Suggestions:
  • Add support for .bin opening books, much like SCID has
  • Ability to upgrade an engine during a tournament and automatically replay all the relevant games (e.g. Engine v0.1 is out, a tournament is started with it, Engine v0.2 is released, all of Engine v0.1's games can be replayed with Engine v.02). If it already has this feature I'm sorry that I didn't notice.... :P

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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Fri Oct 29, 2010 11:45 pm

Peter C wrote: [*]Ability to upgrade an engine during a tournament and automatically replay all the relevant games (e.g. Engine v0.1 is out, a tournament is started with it, Engine v0.2 is released, all of Engine v0.1's games can be replayed with Engine v.02). If it already has this feature I'm sorry that I didn't notice.... :P[/list]
It's been in there since early versions ;) .
Aided by engines, GMs can be very strong.
http://www.hylogic.de

Peter C
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Real Name: Peter C

Re: ChessGUI is back.

Post by Peter C » Sat Oct 30, 2010 8:43 pm

Matthias Gemuh wrote:
Peter C wrote: [*]Ability to upgrade an engine during a tournament and automatically replay all the relevant games (e.g. Engine v0.1 is out, a tournament is started with it, Engine v0.2 is released, all of Engine v0.1's games can be replayed with Engine v.02). If it already has this feature I'm sorry that I didn't notice.... :P[/list]
It's been in there since early versions ;) .
lol. I'm sorry, I don't use ChessGUI a whole lot and totally missed it. :P

Peter

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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Mon Nov 01, 2010 4:23 pm

ChessGUI 0.204 is a first attempt at Html.

Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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kingliveson
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Re: ChessGUI is back.

Post by kingliveson » Mon Nov 01, 2010 8:45 pm

My wish list, thanks!!!
Attachments
wishlist.png
PAWN : Knight >> Bishop >> Rook >>Queen

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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Mon Nov 01, 2010 10:17 pm

kingliveson wrote:My wish list, thanks!!!
You mean html ? or that 1...8, a...h ?
Aided by engines, GMs can be very strong.
http://www.hylogic.de

Martin Thoresen
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Re: ChessGUI is back.

Post by Martin Thoresen » Mon Nov 01, 2010 10:23 pm

Matthias Gemuh wrote:
kingliveson wrote:My wish list, thanks!!!
You mean html ? or that 1...8, a...h ?
From what I can see from the picture, on the board square numbers / letters and material difference by the eval. :)
TCEC - Thoresen Chess Engines Competition
http://tcec.chessdom.com

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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Mon Nov 01, 2010 11:04 pm

Martin Thoresen wrote:
Matthias Gemuh wrote:
kingliveson wrote:My wish list, thanks!!!
You mean html ? or that 1...8, a...h ?
From what I can see from the picture, on the board square numbers / letters and material difference by the eval. :)
1) The space is too small for material difference. :shock:

2) The space is used for displaying Elo. :o
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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