Discussion about chess-playing software (engines, hosts, opening books, platforms, etc...)
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Chris Formula
- Posts: 9
- Joined: Sat Jun 19, 2010 7:06 am
- Real Name: Chris Formula
Post
by Chris Formula » Fri Jul 09, 2010 1:47 am
benstoker wrote:Chris Formula wrote:a minor modification of Stockfish 1.8...
thanks to Tord, Marco and Joona for the well-commented top-notch source code/engine...
thanks also to Jim for the advice on compiling...
salamat,
chris
There is only one line change:
Code: Select all
// Null move dynamic reduction based on depth
- int R = 3 + (depth >= 5 * OnePly ? depth / 8 : 0);
+ int R = 3 + (depth >= 9 ? 1 : 0) + (depth >= 15 ? 1 : 0) + (depth >= 21 ? 1 : 0) + (depth >= 27 ? 1 : 0) + (depth >= 33 ? 1 : 0) + (depth >= 39 ? 1 : 0);
Why do you think this single line change re null move reduction merits changing the name of the program? A code fork merits a name change if and when there's a
significant modification of the code. This ain't anywhere close. Nevertheless, it's interesting.
Answer: To differentiate my modification from the versions being developed by the Stockfish team (of which i am not part of). Nevertheless, i recognized Stockfish as the base code (just like Crab). Regarding the "amount of code change" to affect naming of the program, i don't believe in that. Why? There are people who are minimalist...

i.e. Pareto principle follower.
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Chris Formula
- Posts: 9
- Joined: Sat Jun 19, 2010 7:06 am
- Real Name: Chris Formula
Post
by Chris Formula » Fri Jul 09, 2010 1:51 am
Ovyron wrote:Any plans on a 64bit release?
there is no plan at this time. however, the source code is publicly available to those who wish to make one.
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Chris Formula
- Posts: 9
- Joined: Sat Jun 19, 2010 7:06 am
- Real Name: Chris Formula
Post
by Chris Formula » Fri Jul 09, 2010 1:55 am
@ Eduard - thanks for sharing the settings.
@ mariaclara - masarap yan kapag merong kasamang kamatis at kalamansi..

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DaveD
- Posts: 38
- Joined: Thu Jun 10, 2010 3:04 am
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by DaveD » Fri Jul 09, 2010 2:11 pm
Eduard Nemeth wrote:After any tests (games against Houdini) I prefer now fallow settings:
Code: Select all
[OPTIONS]
Mobility (Middle Game)=80
Space=80
Aggressiveness=80
Cowardice=80
Hi Ed. Thanks for these settings, i'm currently testing them. I also had an idea to combine your settings with the Stockfish 1.8 Tactical settings by LucenaTheLucid -
http://www.open-chess.org/viewtopic.php?f=7&t=366
Not enough games yet to be conclusive, but it looks very promising. Here are the settings for Tinapa 1.01
Tactical if someone want to try them -
Code: Select all
Check Extensions (pv nodes) = 0
Check Extensions (non pv nodes) = 0
Single Evasion Extension (pv node) = 0
Single Evasion Extension (non pv node) = 0
Pawn Endgame Extension (pv node) = 0
Pawn Endgame Extension (non pv node) = 0
Mobility (Middle Game) = 80
Space = 80
Aggressiveness = 80
Cowardice = 80
Everything else default.
Regards
Dave
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Eduard Nemeth
- Posts: 632
- Joined: Thu Jun 10, 2010 12:50 am
Post
by Eduard Nemeth » Fri Jul 09, 2010 2:55 pm
DaveD wrote:Eduard Nemeth wrote:After any tests (games against Houdini) I prefer now fallow settings:
Code: Select all
[OPTIONS]
Mobility (Middle Game)=80
Space=80
Aggressiveness=80
Cowardice=80
Hi Ed. Thanks for these settings, i'm currently testing them. I also had an idea to combine your settings with the Stockfish 1.8 Tactical settings by LucenaTheLucid -
http://www.open-chess.org/viewtopic.php?f=7&t=366
Not enough games yet to be conclusive, but it looks very promising. Here are the settings for Tinapa 1.01
Tactical if someone want to try them -
Code: Select all
Check Extensions (pv nodes) = 0
Check Extensions (non pv nodes) = 0
Single Evasion Extension (pv node) = 0
Single Evasion Extension (non pv node) = 0
Pawn Endgame Extension (pv node) = 0
Pawn Endgame Extension (non pv node) = 0
Mobility (Middle Game) = 80
Space = 80
Aggressiveness = 80
Cowardice = 80
Everything else default.
Regards
Dave
Hello Dave!
That is an very interesting idea from you!
Please test it! (I will test it too). Let me know the result of your test.
Thanks,
ED.
Peace be with you!
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Eduard Nemeth
- Posts: 632
- Joined: Thu Jun 10, 2010 12:50 am
Post
by Eduard Nemeth » Fri Jul 09, 2010 4:08 pm
BTW: My own EN plus tactical idea would be this setting:
Code: Select all
[OPTIONS]
Mobility (Middle Game)=80
Space=80
Aggressiveness=80
Cowardice=80
Check Extension (PV nodes)=0
Check Extension (non-PV nodes)=0
Single Evasion Extension (PV nodes)=0
Single Evasion Extension (non-PV nodes)=0
My own first test sounds good!
ED.
Peace be with you!
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DaveD
- Posts: 38
- Joined: Thu Jun 10, 2010 3:04 am
Post
by DaveD » Fri Jul 09, 2010 5:18 pm
Eduard Nemeth wrote:DaveD wrote:Eduard Nemeth wrote:After any tests (games against Houdini) I prefer now fallow settings:
Code: Select all
[OPTIONS]
Mobility (Middle Game)=80
Space=80
Aggressiveness=80
Cowardice=80
Hi Ed. Thanks for these settings, i'm currently testing them. I also had an idea to combine your settings with the Stockfish 1.8 Tactical settings by LucenaTheLucid -
http://www.open-chess.org/viewtopic.php?f=7&t=366
Not enough games yet to be conclusive, but it looks very promising. Here are the settings for Tinapa 1.01
Tactical if someone want to try them -
Code: Select all
Check Extensions (pv nodes) = 0
Check Extensions (non pv nodes) = 0
Single Evasion Extension (pv node) = 0
Single Evasion Extension (non pv node) = 0
Pawn Endgame Extension (pv node) = 0
Pawn Endgame Extension (non pv node) = 0
Mobility (Middle Game) = 80
Space = 80
Aggressiveness = 80
Cowardice = 80
Everything else default.
Regards
Dave
Hello Dave!
That is an very interesting idea from you!
Please test it! (I will test it too). Let me know the result of your test.
Thanks,
ED.
Hi Ed. I am testing in a round robin tourney with Rybka 4, Houdini 1.02, Fire 1.3, Ivanhoe 55mU, and Stockfish 1.8 at 40/5. So it takes a lot of time to draw a definite conclusion. But so far, i am impressed, these settings are leading the tourney.

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DaveD
- Posts: 38
- Joined: Thu Jun 10, 2010 3:04 am
Post
by DaveD » Fri Jul 09, 2010 6:04 pm
Current standings of Top 10 in my unofficial rating list (EloStat - Start rating = 2800)
Code: Select all
Program Elo + - Games Score Av.Op. Draws
1 Tinapa 1.01 Tactical 2914 179 121 16 59.4% 2848 43.8%
2 Ivanhoe 55mU 2870 114 64 37 54.1% 2842 54.1%
3 Ivanhoe 57a4 2855 75 39 84 51.8% 2842 58.3%
4 Rybka 4 2853 47 28 202 52.5% 2836 51.5%
5 Houdini 1.02 2850 56 32 149 51.3% 2840 53.0%
6 Fire 1.3 2847 48 27 204 51.5% 2836 53.9%
7 Stockfish 1.8 Tactical 2840 86 86 41 50.0% 2840 41.5%
8 Stockfish 1.8 2832 39 68 102 48.5% 2842 52.0%
9 Tinapa 1.01 2831 79 135 29 48.3% 2843 48.3%
10 FireBird 1.1 Deeb 2821 45 92 56 47.3% 2840 62.5%
Time will tell if these promising results of Tinapa 1.01 Tactical continue.
Regards
Dave
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Hagen
- Posts: 121
- Joined: Mon Jun 14, 2010 12:30 am
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by Hagen » Fri Jul 09, 2010 7:08 pm
Imagine what the next version of Gargleblaster will do. Is that the new name being considered to replacing the Stockfish name?! It's horrible.
I'd prefer a better name than that...Little Bighorn.
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Swaminathan
- Posts: 375
- Joined: Wed Jun 09, 2010 12:14 pm
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by Swaminathan » Fri Jul 16, 2010 1:37 pm
According to Luis Barutti (Who has actively tested Chessmaster personalities, and other engines)
- You can post the results, certainly.
2 Rybka 4 w32 3282
747 games
3 Tinapa 1.01 1T 3257
223 games
4 Stockfish 1.7.1 JA 1T 3242
437 games
5 Rybka 3 1-cpu 32-bit 3238
298 games
6 Stockfish 1.8 JA 1T 3235
535 games
7 Naum 4.2 1T 3213
410 games
9 Critter 0.70 32-bit 1T 3189
341 games
10 HIARCS 13.1 SP 3141
225 games
11 Shredder 12 UCI 3139
303 games
All the best,
Luis Barutti