Stockfish_PA
Stockfish_PA
Honoured Mr. Bernstein, dear Jeremy!
PA meaning persistent analysis was a SF- branch with learning- file, it's full name was SF_PA_GTB (gaviota tbs) using tbs at all as one of the first SF- versions doing so, and it was your code, so my question to you.
The experience- files coming up with some code from Kelly Kinyama since several years to me never worked as well as SF_PA's did compared to it's much lower strength way back then.
Could you imagine to try a revival of engine- learning- file for SF NNUE once in a while again?
Would be great for many users I guess, for my pov both of the old features, learning- file and full persistent hash (transposition tables?) like SF_PA then had, would be very fine tools of analysis, I on my own wouldn't care much about STC- game- playing for such purposes at all.
Thanks in advance for letting me know.
Best regards
Peter.
PA meaning persistent analysis was a SF- branch with learning- file, it's full name was SF_PA_GTB (gaviota tbs) using tbs at all as one of the first SF- versions doing so, and it was your code, so my question to you.
The experience- files coming up with some code from Kelly Kinyama since several years to me never worked as well as SF_PA's did compared to it's much lower strength way back then.
Could you imagine to try a revival of engine- learning- file for SF NNUE once in a while again?
Would be great for many users I guess, for my pov both of the old features, learning- file and full persistent hash (transposition tables?) like SF_PA then had, would be very fine tools of analysis, I on my own wouldn't care much about STC- game- playing for such purposes at all.
Thanks in advance for letting me know.
Best regards
Peter.
regards
Peter.
Peter.
Re: Stockfish_PA
BTW: editing Signature doesn't work at the moment and edit- time of posting is over


regards
Peter.
Peter.
Re: Stockfish_PA
Or you can try StockfishMZ (stockfish + learning), no doubt MZ can add a persistent hash feature on his engines.Peter wrote: ↑Mon Jun 20, 2022 10:33 amHonoured Mr. Bernstein, dear Jeremy!
PA meaning persistent analysis was a SF- branch with learning- file, it's full name was SF_PA_GTB (gaviota tbs) using tbs at all as one of the first SF- versions doing so, and it was your code, so my question to you.
The experience- files coming up with some code from Kelly Kinyama since several years to me never worked as well as SF_PA's did compared to it's much lower strength way back then.
Could you imagine to try a revival of engine- learning- file for SF NNUE once in a while again?
Would be great for many users I guess, for my pov both of the old features, learning- file and full persistent hash (transposition tables?) like SF_PA then had, would be very fine tools of analysis, I on my own wouldn't care much about STC- game- playing for such purposes at all.
Thanks in advance for letting me know.
Best regards
Peter.
Re: Stockfish_PA
Thanks, he did already in his private engine Hypnos.
And there's this one feature in the engine with the disgusting name from Sopel, you'll probably know, which engine I mean

Yet a learning file like the one of SF_PA's kind would be great to have too for me. MZ btw. made a revival of it way back then in Outskirts too, a SugaR_PA1.0 afair, but gave it up then again,
regards
Peter.
Peter.
Re: Stockfish_PA
ok I understand you are good in chatting but where is the engine with source code to download??
Re: Stockfish_PA
Here's the latest thread I found about it, btw. not by forum- search, which doesn't seem to work for me here at the moment at all, I found the posting by Google
http://www.open-chess.org/viewtopic.php ... 067#p12799
SugaR_PA 1.0 is several years ago too, long before NNUE, pity I don't find it in Outskirts anymore neither and haven't anything stored on my actual PC's disks
regards
Peter.
Peter.
Re: Stockfish_PA
Just after edit time- out:
Google finds even more, finally yet some download- link for SF 4 PA_GTB here:
http://open-chess.org/viewtopic.php?p=1 ... 3ab#p19480
Direct download- link even worked still on my trial just now:
http://open-chess.org/download/file.php ... 3ee2e103ab
And a benchmark of the 64bit- compile at my 3.5GHz- Ryzen CPU:
Total time (ms) : 2611
Nodes searched : 8151340
Nodes/second : 3121922
Google finds even more, finally yet some download- link for SF 4 PA_GTB here:
http://open-chess.org/viewtopic.php?p=1 ... 3ab#p19480
Direct download- link even worked still on my trial just now:
http://open-chess.org/download/file.php ... 3ee2e103ab
And a benchmark of the 64bit- compile at my 3.5GHz- Ryzen CPU:
Total time (ms) : 2611
Nodes searched : 8151340
Nodes/second : 3121922
regards
Peter.
Peter.
Re: Stockfish_PA
Hi, Peter
Is not Stockfish TCEC6 PA_GTB the last build by Jeremy? This is the source I have been using.
see here:
attachment still working:
Is not Stockfish TCEC6 PA_GTB the last build by Jeremy? This is the source I have been using.
see here:
Code: Select all
https://open-chess.org/viewtopic.php?f=7&t=2663
Code: Select all
https://open-chess.org/download/file.php?id=597
Re: Stockfish_PA
Thanks for that!
You're probably right, problem is, forum- search still doesn't work for me.
Bench of TCEC6 PA:
Total time (ms) : 2332
Nodes searched : 7307017
Nodes/second : 3133369
BTW, about MZ, there wasn't any SugaR_PA as I wrote wrongly, the name was Stockfish_PA_MZ 1.0,
regards
Peter.
Peter.
Re: Stockfish_PA
It looks like he joined the Komodo team after the release of Stockfish 7.
Unfortunately, I do not have Stockfish_PA_MZ 1.0. This must have been released during the MZ Chess Forum days.
Unfortunately, I do not have Stockfish_PA_MZ 1.0. This must have been released during the MZ Chess Forum days.