you are right, for instance this PGN generates the problem:kingliveson wrote:Just noticed now that you said it. I posted a list of pgns and one has this bug.hyatt wrote:Seems to be a bug that causes moves ending with + (check) to generate an error that prevents advancing beyond that move... It seems to specifically affect only pawn moves, such as c4+ while piece checks seem to be OK.
Anyone else noticed this?
e4 d5 Ke2 d4 a3 d3+ Ke1
It's related to Jeremy's customizations, I guess the portion that adds + and # chars to the game. That PGN works fine with the original pgn4web code.