ChessGUI 0.228 is out

Discussion about chess-playing software (engines, hosts, opening books, platforms, etc...)
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Matthias Gemuh
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ChessGUI 0.228 is out

Post by Matthias Gemuh » Wed Aug 10, 2011 8:13 pm

ChessGUI 0.228 is out

- optionally play out TB mates

- display correct Nalimov distance to mate again
(was wrong in recent releases, GaviotaTB was not broken)


Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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Matthias Gemuh
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Re: ChessGUI 0.228 is out

Post by Matthias Gemuh » Wed Aug 10, 2011 8:45 pm

http://www.chessgui.com/chess/ChessGUI.zip

corrects yet another harmless display of DistanceToMate.


Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

Castle00
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Re: ChessGUI 0.228 is out

Post by Castle00 » Tue Aug 16, 2011 2:43 pm

I'm rather new to the ChessGUI feature.

I noticed in knockout tournaments, when a match ends in a tie, the match isn't repeated. Rather, a different tie-breaker is used (the higher rating advances?)

Is there a way to enable repeating matches in case of a tie?

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Matthias Gemuh
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Re: ChessGUI 0.228 is out

Post by Matthias Gemuh » Tue Aug 16, 2011 10:15 pm

Castle00 wrote:I'm rather new to the ChessGUI feature.

I noticed in knockout tournaments, when a match ends in a tie, the match isn't repeated. Rather, a different tie-breaker is used (the higher rating advances?)

Is there a way to enable repeating matches in case of a tie?
Yes, the higher rated engine advances. The current infrastructure does not yet permit tie-breaker games.
BTW, knockout pairings use Swiss algorithm.

Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

Castle00
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Re: ChessGUI 0.228 is out

Post by Castle00 » Wed Aug 17, 2011 4:34 am

Will a tie-breaker feature be added in future versions?

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Matthias Gemuh
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Re: ChessGUI 0.228 is out

Post by Matthias Gemuh » Wed Aug 17, 2011 7:42 am

Castle00 wrote:Will a tie-breaker feature be added in future versions?
I think so.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

Castle00
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Re: ChessGUI 0.228 is out

Post by Castle00 » Sat Aug 20, 2011 4:21 pm

Matthias, Ive had an issue where engines couldnt analyze or make their move when I was scrolling something in the interface. Also, it could have happened at times when there was high CPU or memory usage. This resulted in Komodo losing its game on time at Move 118

This could be corrected by replaying the game, but its not available in swiss mode.

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Re: ChessGUI 0.228 is out

Post by Matthias Gemuh » Sat Aug 20, 2011 9:04 pm

Castle00 wrote:Matthias, Ive had an issue where engines couldnt analyze or make their move when I was scrolling something in the interface. Also, it could have happened at times when there was high CPU or memory usage. This resulted in Komodo losing its game on time at Move 118

This could be corrected by replaying the game, but its not available in swiss mode.
ChessGUI is indeed unstable if mouse button is pressed too long. A bugfix is planned.
Pause game in "Commands" tab before scrolling around.

To replay a Swiss game, *.s1e and schedule files in TOURNAMENT folder must be edited (now still manually).
Aided by engines, GMs can be very strong.
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ernest
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Re: ChessGUI 0.228 is out

Post by ernest » Sun Aug 21, 2011 6:37 pm

Hi Matthias,

BTW, what is the 0.229 (could'nt read anything about that latest version...)?

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Matthias Gemuh
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Re: ChessGUI 0.228 is out

Post by Matthias Gemuh » Sun Aug 21, 2011 8:02 pm

ernest wrote:Hi Matthias,

BTW, what is the 0.229 (could'nt read anything about that latest version...)?
ChessGUI 0.229 focussed on Swiss.

ChessGUI 0.230 and TLCV

- In TLCV mode, ChessGUI creates a file TLCV_File.txt in OUTPUT folder.
- Give TLCV_File.txt as a Winboard/Arena debug file to TLC Server.

If the broadcast works, let me know.


Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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