ChessGUI is back.

Discussion about chess-playing software (engines, hosts, opening books, platforms, etc...)
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Swaminathan
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Re: ChessGUI is back.

Post by Swaminathan » Fri Mar 11, 2011 1:05 pm

These are the grading:

85+ S
80+ A+
75+ A
70+ A-
65+ B+
60+ B
55+ C+
50+ C
45+ D
40+ E
<40 F

I will ask Dann about that particular scoring. There may have been some report about it.
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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Sat Mar 12, 2011 4:13 pm

Swaminathan wrote:The latest version is much improved, Thanks, Mathias.

Once the test suites run from the engine is finished and the results are up, I'd like to see scores in separate window (or html) for printing purposes. (Similar to STS stat).

STS Stat and Arena are not very user-friendly for some people, I've been getting mails about bugs and errors. Mostly it's related with wrong set up of the files within the STSstat folder. Also, Once Arena is updated, STS stat ceases to work until there's an update to it too.

I'd like to see such a feature if it's not much work, Mathias. When it's implemented, ChessGUI will be my permanent GUI for the testsuites. :)
1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.

Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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Swaminathan
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Re: ChessGUI is back.

Post by Swaminathan » Sat Mar 12, 2011 4:32 pm

Matthias Gemuh wrote:
Swaminathan wrote:The latest version is much improved, Thanks, Mathias.

Once the test suites run from the engine is finished and the results are up, I'd like to see scores in separate window (or html) for printing purposes. (Similar to STS stat).

STS Stat and Arena are not very user-friendly for some people, I've been getting mails about bugs and errors. Mostly it's related with wrong set up of the files within the STSstat folder. Also, Once Arena is updated, STS stat ceases to work until there's an update to it too.

I'd like to see such a feature if it's not much work, Mathias. When it's implemented, ChessGUI will be my permanent GUI for the testsuites. :)
1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.

Matthias.
Thanks, Mathias. Will check it out!! :)
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Co-Authored with Dann Corbit: Strategic Test Suite

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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Sat Mar 12, 2011 9:07 pm

Matthias Gemuh wrote:
1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.

Matthias.
BTW, you can shutdown ChessGUI during a testsuites tournament and resume later.

Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Tue Mar 15, 2011 4:32 pm

Matthias Gemuh wrote:
Are such bugs fixed in all current testsuites on your website ? Anyway ChessGUI shall reveal them.

Matthias.
4r1k1/p5b1/P2p1pp1/q1pP3p/2Pn1BbP/2NP2P1/3Q2BK/1R6 w - - bm Ne4; c0 "Ne4=10, Be5=7, Kh1=6, Nb5=10Rb7=7";
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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kingliveson
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Re: ChessGUI is back.

Post by kingliveson » Tue Mar 15, 2011 6:46 pm

The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.
PAWN : Knight >> Bishop >> Rook >>Queen

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Matthias Gemuh
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Re: ChessGUI is back.

Post by Matthias Gemuh » Tue Mar 15, 2011 7:53 pm

kingliveson wrote:The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.
ChessGUI is not yet a chess GUI. Its website says it is still "just an idea in a pre-beta stage of conception". :oops:
Let's first wait for version 1.00 ;)
Aided by engines, GMs can be very strong.
http://www.hylogic.de

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kingliveson
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Re: ChessGUI is back.

Post by kingliveson » Tue Mar 15, 2011 10:34 pm

Matthias Gemuh wrote:
kingliveson wrote:The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.
ChessGUI is not yet a chess GUI. Its website says it is still "just an idea in a pre-beta stage of conception". :oops:
Let's first wait for version 1.00 ;)
Will ask again in 6 months time. :)

Edit: if you wait too long, it might become harder to port. And I recall one time you were considering releasing the source out of frustration -- disappointingly, your frustration level decreased. :P
PAWN : Knight >> Bishop >> Rook >>Queen

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Swaminathan
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Re: ChessGUI is back.

Post by Swaminathan » Wed Mar 16, 2011 4:21 am

Matthias Gemuh wrote:
Matthias Gemuh wrote:
Are such bugs fixed in all current testsuites on your website ? Anyway ChessGUI shall reveal them.

Matthias.
4r1k1/p5b1/P2p1pp1/q1pP3p/2Pn1BbP/2NP2P1/3Q2BK/1R6 w - - bm Ne4; c0 "Ne4=10, Be5=7, Kh1=6, Nb5=10Rb7=7";
Thanks, Mathias.

I ran the Bobcat STS test, and when I open the STS_HTML file, I get the "STS result file not found", even though there's set of files starting with bobcat_t1e_Table...... bobcat_t1e_TmpResult0000001... etc within the same folder.
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Swaminathan
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Re: ChessGUI is back.

Post by Swaminathan » Wed Mar 16, 2011 4:22 am

Here is what bobcat_t1e_Table file looks like:

Code: Select all

[Engine0001.Epd0000001]
Engine=bobcat_20110220_w32
EPD=STS1.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=701 / 1000
PtsPerCent=70
TimeNeeded=427 / 1000 secs
TimePerCent=43
[Engine0001.Epd0000002]
Engine=bobcat_20110220_w32
EPD=STS2.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=695 / 1000
PtsPerCent=69
TimeNeeded=475 / 1000 secs
TimePerCent=48
[Engine0001.Epd0000003]
Engine=bobcat_20110220_w32
EPD=STS3.epd
AnnoTime=10 secs
Score=65 / 100
ScorePerCent=65
Pts=731 / 1000
PtsPerCent=73
TimeNeeded=454 / 1000 secs
TimePerCent=45
[Engine0001.Epd0000004]
Engine=bobcat_20110220_w32
EPD=STS4.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=733 / 1000
PtsPerCent=73
TimeNeeded=459 / 1000 secs
TimePerCent=46
[Engine0001.Epd0000005]
Engine=bobcat_20110220_w32
EPD=STS5.epd
AnnoTime=10 secs
Score=79 / 100
ScorePerCent=79
Pts=830 / 1000
PtsPerCent=83
TimeNeeded=293 / 1000 secs
TimePerCent=29
[Engine0001.Epd0000006]
Engine=bobcat_20110220_w32
EPD=STS6.epd
AnnoTime=10 secs
Score=64 / 100
ScorePerCent=64
Pts=830 / 1000
PtsPerCent=83
TimeNeeded=469 / 1000 secs
TimePerCent=47
[Engine0001.Epd0000007]
Engine=bobcat_20110220_w32
EPD=STS7.epd
AnnoTime=10 secs
Score=55 / 100
ScorePerCent=55
Pts=666 / 1000
PtsPerCent=67
TimeNeeded=546 / 1000 secs
TimePerCent=55
[Engine0001.Epd0000008]
Engine=bobcat_20110220_w32
EPD=STS8.epd
AnnoTime=10 secs
Score=46 / 100
ScorePerCent=46
Pts=594 / 1000
PtsPerCent=59
TimeNeeded=615 / 1000 secs
TimePerCent=62
[Engine0001.Epd0000009]
Engine=bobcat_20110220_w32
EPD=STS9.epd
AnnoTime=10 secs
Score=54 / 100
ScorePerCent=54
Pts=655 / 1000
PtsPerCent=65
TimeNeeded=576 / 1000 secs
TimePerCent=58
[Engine0001.Epd0000010]
Engine=bobcat_20110220_w32
EPD=STS10.epd
AnnoTime=10 secs
Score=68 / 100
ScorePerCent=68
Pts=763 / 1000
PtsPerCent=76
TimeNeeded=387 / 1000 secs
TimePerCent=39
[Engine0001.Epd0000011]
Engine=bobcat_20110220_w32
EPD=STS11.epd
AnnoTime=10 secs
Score=45 / 100
ScorePerCent=45
Pts=575 / 1000
PtsPerCent=57
TimeNeeded=668 / 1000 secs
TimePerCent=67
[Engine0001.Epd0000012]
Engine=bobcat_20110220_w32
EPD=STS12.epd
AnnoTime=10 secs
Score=66 / 100
ScorePerCent=66
Pts=562 / 770
PtsPerCent=73
TimeNeeded=439 / 1000 secs
TimePerCent=44
[Engine0001.Epd0000013]
Engine=bobcat_20110220_w32
EPD=STS13.epd
AnnoTime=10 secs
Score=70 / 100
ScorePerCent=70
Pts=810 / 1000
PtsPerCent=81
TimeNeeded=362 / 1000 secs
TimePerCent=36
[Engine0001]
Engine=bobcat_20110220_w32
AnnoTime=10 secs
Score=801 / 1300
ScorePerCent=62
Pts=9145 / 12770
PtsPerCent=72
TimeNeeded=6170 / 13000 secs
TimePerCent=47
Logo made by Ulysses P (Vytron)
Co-Authored with Dann Corbit: Strategic Test Suite

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