Valchess: It'd be interesting to hear more about your view on the development of computer chess as a whole.
A. To begin with I'll state a fact: nowadays matches between humans and computers have, unfortunately, ceased to provide any sporting interest. In a long match it's difficult even to compete against a program playing on a standard notebook. It's more interesting, at the moment, to watch computers play each other. It's a blessing that they can play, without getting tired, even for nights on end! Programs are also good analysis assistants, and for some people they've even replaced coaches.
I recently read a story on the internet about a match between Rybka and the free program Houdini. The final result came as something of a surprise to me. After all, a commercial program should have some sort of advantage over a free one! Although that same Rybka previously lost a match to the program Zappa which, however, didn't stop Rybka's creators from improving it further. I expect the same this time round!
For the average user the appearance of a strong free program is an undoubted plus. Personally, on my desktop computer, I use the free Ubuntu instead of Windows, and Open Office instead of Microsoft Office. It's great that we've now got such an alternative in chess as well.
Previously there were a great number of programs: Junior, Nimzo, Hiarcs, Fritz, Shredder. At the same time it wasn't entirely clear to me what the main difference between them was, particularly as all the programs had almost identical packaging, with only the colour of the board distinguishing them. Then Rybka appeared, which you could download from a link you were sent after paying. And then there was a new version, packaged differently as well, as Aquarium. Real progress for the user!
Now the free Houdini is available. I've tried it, and it genuinely is a good program. In certain respects it's even more convenient to work with. Rybka, for example, tries to use up almost all the resources it can, and at some point my computer begins to hang. I haven't seen that with Houdini: I can comfortably multi-task.
It'll be curious to see how chess programs develop after this. I heard something vague about "cloud" computing. But until you try it yourself it's not very clear how useful that would be
For me, so as not to waste money on buying powerful computer technology which you still have to operate, it would be interesting to buy databases of computer games played by strong programs on powerful computers. The endgame in those games wouldn't be so important, so you could limit them to, let's say, 40 moves.
But what will be more commercially warranted, and what will they offer users - that's something we'll have to wait and see.