Page 1 of 6

ChessGUI is back.

Posted: Wed Oct 20, 2010 8:56 am
by Matthias Gemuh
ChessGUI is back.

I almost shutdown the ChessGUI because of 2 types of crashes:

1) ChessGUI was allowing a third-party program (Pgn4Web) to access files while ChessGUI was still writing to them.
That bug was fixed in ChessGUI 0.200, making ChessGUI usable for online transmission of games.

2) ChessGUI (since engine CPU load is being measured) could crash after thousands or even just hundreds of games.
This ChessGUI 0.203 fixes the very elusive bug.

I therefore strongly recommend updating to ChessGUI 0.203 ! I consider it rock-solid.

Matthias.

Re: ChessGUI is back.

Posted: Fri Oct 29, 2010 9:26 pm
by Matthias Gemuh
ChessGUI 0.203 was outputting a bunch of irrelevant files during RoundRobin tournaments.
ChessGUI 0.203a does not do that.

Matthias.

Re: ChessGUI is back.

Posted: Fri Oct 29, 2010 10:04 pm
by Peter C
Thanks for your work on ChessGUI Matthias. It's an excellent GUI for engine tournaments.

Suggestions:
  • Add support for .bin opening books, much like SCID has
  • Ability to upgrade an engine during a tournament and automatically replay all the relevant games (e.g. Engine v0.1 is out, a tournament is started with it, Engine v0.2 is released, all of Engine v0.1's games can be replayed with Engine v.02). If it already has this feature I'm sorry that I didn't notice.... :P

Re: ChessGUI is back.

Posted: Fri Oct 29, 2010 11:45 pm
by Matthias Gemuh
Peter C wrote: [*]Ability to upgrade an engine during a tournament and automatically replay all the relevant games (e.g. Engine v0.1 is out, a tournament is started with it, Engine v0.2 is released, all of Engine v0.1's games can be replayed with Engine v.02). If it already has this feature I'm sorry that I didn't notice.... :P[/list]
It's been in there since early versions ;) .

Re: ChessGUI is back.

Posted: Sat Oct 30, 2010 8:43 pm
by Peter C
Matthias Gemuh wrote:
Peter C wrote: [*]Ability to upgrade an engine during a tournament and automatically replay all the relevant games (e.g. Engine v0.1 is out, a tournament is started with it, Engine v0.2 is released, all of Engine v0.1's games can be replayed with Engine v.02). If it already has this feature I'm sorry that I didn't notice.... :P[/list]
It's been in there since early versions ;) .
lol. I'm sorry, I don't use ChessGUI a whole lot and totally missed it. :P

Peter

Re: ChessGUI is back.

Posted: Mon Nov 01, 2010 4:23 pm
by Matthias Gemuh
ChessGUI 0.204 is a first attempt at Html.

Matthias.

Re: ChessGUI is back.

Posted: Mon Nov 01, 2010 8:45 pm
by kingliveson
My wish list, thanks!!!

Re: ChessGUI is back.

Posted: Mon Nov 01, 2010 10:17 pm
by Matthias Gemuh
kingliveson wrote:My wish list, thanks!!!
You mean html ? or that 1...8, a...h ?

Re: ChessGUI is back.

Posted: Mon Nov 01, 2010 10:23 pm
by Martin Thoresen
Matthias Gemuh wrote:
kingliveson wrote:My wish list, thanks!!!
You mean html ? or that 1...8, a...h ?
From what I can see from the picture, on the board square numbers / letters and material difference by the eval. :)

Re: ChessGUI is back.

Posted: Mon Nov 01, 2010 11:04 pm
by Matthias Gemuh
Martin Thoresen wrote:
Matthias Gemuh wrote:
kingliveson wrote:My wish list, thanks!!!
You mean html ? or that 1...8, a...h ?
From what I can see from the picture, on the board square numbers / letters and material difference by the eval. :)
1) The space is too small for material difference. :shock:

2) The space is used for displaying Elo. :o