Glass 1.6 - New with Personalities!!
Posted: Tue Jul 13, 2010 7:05 pm
Hello,
I am glad to announce the new Glass 1.6 by Pawel Koziol and Edmund Moshammer.
Besides bug-hunting, a great opening-book update and improving its tactical awareness by reducing the aggression with history heuristics, we invested a lot of effort into creating personalities.
At the moment Glass comes with 21 documented personalities at varying levels of strength. You can now choose to play against different personalities such as a 1500elo Coward or a 1800elo Punk (pathological Attacker). We suggest you load the engine using the UCI protocol, then you can select the personality in the options dialog. Otherwise using winboard, you can set the Personality option in "default.ini" (eg.: "Personality=Maverick")
We would be happy if you also shared your interesting personalities. Creating them is easy but can be very fun. You have 33 options available to tune the style and playing strength of the computer engine. Just create another *.ini file in the personalities folder like the other samples.
Also we would be very interested in your opinions on the playing strength of the current personalities. The Elo-classifications were set by many engine vs engine games and a couple of human vs engine games. But please tell us, should you think we are very much off the actual playing level for a certain personality.
The package can be downloaded as always on the Glass Homepage:
http://www.marittima.pl/glass
In the package you find 2 executables:
Glass_1.6_tourn.exe is used for tournaments only (not affected by most personality features)
Glass_1.6_weak.exe is used for personality play and thus slightly slower than the tournament version
regards,
Edmund
I am glad to announce the new Glass 1.6 by Pawel Koziol and Edmund Moshammer.
Besides bug-hunting, a great opening-book update and improving its tactical awareness by reducing the aggression with history heuristics, we invested a lot of effort into creating personalities.
At the moment Glass comes with 21 documented personalities at varying levels of strength. You can now choose to play against different personalities such as a 1500elo Coward or a 1800elo Punk (pathological Attacker). We suggest you load the engine using the UCI protocol, then you can select the personality in the options dialog. Otherwise using winboard, you can set the Personality option in "default.ini" (eg.: "Personality=Maverick")
We would be happy if you also shared your interesting personalities. Creating them is easy but can be very fun. You have 33 options available to tune the style and playing strength of the computer engine. Just create another *.ini file in the personalities folder like the other samples.
Also we would be very interested in your opinions on the playing strength of the current personalities. The Elo-classifications were set by many engine vs engine games and a couple of human vs engine games. But please tell us, should you think we are very much off the actual playing level for a certain personality.
The package can be downloaded as always on the Glass Homepage:
http://www.marittima.pl/glass
In the package you find 2 executables:
Glass_1.6_tourn.exe is used for tournaments only (not affected by most personality features)
Glass_1.6_weak.exe is used for personality play and thus slightly slower than the tournament version
regards,
Edmund