Houdini Engine Origins

Discussion about chess-playing software (engines, hosts, opening books, platforms, etc...)
Jeremy Bernstein
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Re: Houdini Engine Origins

Post by Jeremy Bernstein » Fri Jan 28, 2011 12:46 am

Prima wrote:
Jeremy Bernstein wrote:Ideas don't result in _identical_ output in a machine with the complexity of a chess engine. Nothing but code does.
By your own assessment here, don't you see this applicable in the Fruit-Rybka issue? The same also applies to Rybka 1.0 with regards to Fruit 2.1: Ideas don't result in _identical_ output in a machine with the complexity of a chess engine. Nothing but code does.

Let's, for one moment, ignore the evidence of Rybka as a Fruit clone provided by the professionals. The damning evidence also came from Vas himself; when he claimed Strelka 2.0 as his own source code. Strelka was and has recently been proven and recently re-examined to have lots of Fruit 2.1 code in it. Since Vas denied using Fruit code in Rybka, stating, and I quote here
"100% original at the source code level..."
How is Strelka then related to Rybka that supposedly don't have Fruit codes in it?

Jeremey, no matter how one (not you in particular) bends this against Ippolits & co., the same logic and predicaments applies to Rybka in a direct fashion.
We are in agreement there.

However, Vas' statement about Strelka was probably not accurate, and he later retracted (whether he did so because he realized that he had inadvertently shown his hand, or because he realized that he was over-reaching, or because he realized that he was wrong isn't clear). That is, Strelka wasn't Rybka, although it apparently had a lot of Rybka in it -- it was a Frankenstein's monster of disassembled Rybka + Fruit.

Jury Osipov claimed that it was easy to get the parts working that he couldn't figure out by patching them with code chunks from Fruit. And claimed that it was easy, because that's how Rybka itself was made. However, the truth is that we need to completely ignore Strelka for the time being, because it's irrelevant to determining whether Rybka is derived from Fruit. Strelka provided an important initial indication, but it's actually a distraction from any real comparison of Rybka and Fruit.

I'm interested in the real comparison of R&F, such as the document published by BB+ the other day, and that document is quite convincing, although I haven't read it closely, and I haven't confirmed any of the data in it (nor can I, in some cases, without getting up to speed in assembly language). But for the same reason that I am willing to give Ippolit the benefit of the doubt, I am willing to give it to Rybka until I can be convinced otherwise. I agree 100% that it's unfair that there are people like Banks or Williamson, who "take the law into their own hands" and ban and censor in the one case and not in the other -- that's clearly a double standard. I don't, though, and I'm the only one I have influence over.

Back to the theme at hand: my issue with Houdini is not that it's based on Ippolit. More power to it. It's simply that Robert Houdart claims that it isn't, which is a lie and a gross misrepresentation of the authorship of the software.

Jeremy

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Re: Houdini Engine Origins

Post by Prima » Fri Jan 28, 2011 1:52 am

Jeremy Bernstein wrote:We are in agreement there.

However, Vas' statement about Strelka was probably not accurate, and he later retracted (whether he did so because he realized that he had inadvertently shown his hand, or because he realized that he was over-reaching, or because he realized that he was wrong isn't clear). That is, Strelka wasn't Rybka, although it apparently had a lot of Rybka in it -- it was a Frankenstein's monster of disassembled Rybka + Fruit.
The problem is, after Vas recanted or rephrased his statements about Strelka, Strelka was/is still not tested by certain engine testers. So the "clone tactics" and damage to Strelka was already done. It is the very same tactics he's using against Ippolits today but without, you guessed it,....the facts.
Jeremy Bernstein wrote:Jury Osipov claimed that it was easy to get the parts working that he couldn't figure out by patching them with code chunks from Fruit. And claimed that it was easy, because that's how Rybka itself was made. However, the truth is that we need to completely ignore Strelka for the time being, because it's irrelevant to determining whether Rybka is derived from Fruit. Strelka provided an important initial indication, but it's actually a distraction from any real comparison of Rybka and Fruit.
From what I gathered in recent CCC threads, this Yuri(or Juri?) Osipov could not speak nor write proper English. Then, during this so-call Rybka 1.0 decompilation 'confessions' supposedly made by Yuri Osipov, it was observed that his English was surprisingly fluent!

I bring this up to make a point; It is highly possible that the real Yuri Osipov could have been banned or kicked out of the forum to allow an anti- Strelka/pro-Rybka person replace him and make those statements in place of Yuri Osipov. Sure, it sounds wild and far fetched but not impossible. I could be wrong in this assumptions but it's a possibility to consider.
In any event, whether Vas retracted his statements or not does not exclude the hard facts that Rybka, facilitated by the revelations of Strelka 2.0, contains Fruit codes. Lots of it...like there's no tomorrow.
Jeremy Bernstein wrote:I agree 100% that it's unfair that there are people like Banks or Williamson, who "take the law into their own hands" and ban and censor in the one case and not in the other -- that's clearly a double standard. I don't, though, and I'm the only one I have influence over.
The berating, censoring, and banning of persons whose opinions does not align with their pro-Rybka stance or for using Ippolit & co. and Houdini, from forums and playches server is all the reason why solving the Fruit-Rybka issue is imperative. Subsequently, the outcome of Fruit-Rybka issue should have a direct impact on the Ippolit & co. and Houdini and their status - that the chessbase sysops/certain forum moderators, even without facts, currently ban and ban people using them.

Jeremy, when I used the term "certain forum moderators", I don't mean you and Openchess. I'm talking the about 'other forums' where the Ippolit & co. names are censored and deleted from forum posts. Everyone recognizes those censorship forums & personals.
Jeremy Bernstein wrote:It's simply that Robert Houdart claims that it isn't, which is a lie and a gross misrepresentation of the authorship of the software.

Jeremy
I'm pretty sure that Robert Houdart acknowledged the origins of his engines, right from version 1.0. The acknowledgment is still in his web site to this day. Unless I'm missing something here?
Last edited by Prima on Fri Jan 28, 2011 2:00 am, edited 3 times in total.

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Re: Houdini Engine Origins

Post by Jeremy Bernstein » Fri Jan 28, 2011 1:55 am

Prima wrote:
Jeremy Bernstein wrote:It's simply that Robert Houdart claims that it isn't, which is a lie and a gross misrepresentation of the authorship of the software.

Jeremy
I'm pretty sure that Robert Houdart acknowledged the origins of his engines, right from version 1.0. The acknowledgment is still in his web site to this day. Unless I'm missing something here?
He claims that he used ideas. That is false. He used code.

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Re: Houdini Engine Origins

Post by jury_osipov » Fri Jan 28, 2011 2:20 pm

Prima wrote: I bring this up to make a point; It is highly possible that the real Yuri Osipov could have been banned or kicked out of the forum to allow an anti- Strelka/pro-Rybka person replace him and make those statements in place of Yuri Osipov. Sure, it sounds wild and far fetched but not impossible. I could be wrong in this assumptions but it's a possibility to consider.
You have weird fantasies about me.

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Re: Houdini Engine Origins

Post by Peter C » Fri Jan 28, 2011 4:22 pm

jury_osipov wrote:
Prima wrote: I bring this up to make a point; It is highly possible that the real Yuri Osipov could have been banned or kicked out of the forum to allow an anti- Strelka/pro-Rybka person replace him and make those statements in place of Yuri Osipov. Sure, it sounds wild and far fetched but not impossible. I could be wrong in this assumptions but it's a possibility to consider.
You have weird fantasies about me.
:lol: :lol:

I kinda have to agree, that sounds a bit crazy Prima.... far from "highly possible".

Peter

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Re: Houdini Engine Origins

Post by Prima » Sat Jan 29, 2011 7:10 am

Peter C wrote:
jury_osipov wrote:You have weird fantasies about me.
:lol: :lol:

I kinda have to agree, that sounds a bit crazy Prima.... far from "highly possible".

Peter

Code: Select all

HCRFBs = Hard Core Rybka Fan Boy/s
As long as the HCRFBs variable is real and valid, my speculation on the issue of Strelka-Rybka 'confession' supposedly made by the real author of Strelka is not entirely crazy.
I repeat; It is possible for a HCRFB to clone Juri Osipov's ID and then logged in a forum to make 'confessons' of decompiling and using codes from Rybka 1.0 beta in Strelka. This creates 'false' impression on the public that the author of Strelka actually stole from Rybka. The public thinks: "Oh, a confession from the actual Strelka author, it must be true...". Case close, or so the public and specifically the HCRFBs think.

I admit, this postulation may be wrong but not entirely 'out of this world' ;) .

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Re: Houdini Engine Origins

Post by Peter C » Sat Jan 29, 2011 5:05 pm

Prima wrote:
Peter C wrote:
jury_osipov wrote:You have weird fantasies about me.
:lol: :lol:

I kinda have to agree, that sounds a bit crazy Prima.... far from "highly possible".

Peter

Code: Select all

HCRFBs = Hard Core Rybka Fan Boy/s
As long as the HCRFBs variable is real and valid, my speculation on the issue of Strelka-Rybka 'confession' supposedly made by the real author of Strelka is not entirely crazy.
I repeat; It is possible for a HCRFB to clone Juri Osipov's ID and then logged in a forum to make 'confessons' of decompiling and using codes from Rybka 1.0 beta in Strelka. This creates 'false' impression on the public that the author of Strelka actually stole from Rybka. The public thinks: "Oh, a confession from the actual Strelka author, it must be true...". Case close, or so the public and specifically the HCRFBs think.

I admit, this postulation may be wrong but not entirely 'out of this world' ;) .
And you started thinking this because his English got better? :|

Admittedly, it's not impossible, but it seems a bit... paranoid... to me.

Peter

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Re: Houdini Engine Origins

Post by BB+ » Sat Feb 12, 2011 3:09 pm

Collation of "eval matches" (note that some actually differ):
position fen bQ1K2Qb/q2Q3q/3Qq3/2Q5/5q2/3Qq3/Q3q2Q/Bq2k1qB w - - 0 1
Houdini: info depth 1 seldepth 23 score cp -942  time 95 nodes 136613 nps 1438000 pv g8h7 e6d7 h7d7 b1b8 d6b8 a7b8 c5c8 e2h2 d3e3 f4e3 a2a8 b8a8 c8a8 g1h1 a8h1 h2h1
IPPOLIT: info time 141 nodes 135429 nps 960000 score cp -942 depth 1 seldepth 24 pv g8h7 e6d7 h7d7 b1b8 d6b8 a7b8 c5c8 e2h2 d3e3 f4e3 a2a8 b8a8 c8a8 g1h1 a8h1 h2h1
RobboLito: info depth 1 seldepth 24 score cp -942  time 151 nodes 135071 nps 894000 pv g8h7 e6d7 h7d7 b1b8 d6b8 a7b8 c5c8 e2h2 d3e3 f4e3 a2a8 b8a8 c8a8 g1h1 a8h1 h2h1
position fen bQ1K2Qb/q2Q3q/3Qq3/2Q5/5q2/3qQ3/Q3q2Q/Bq2k1qB w - - 0 1
Houdini: info depth 1 seldepth 23 score cp -900  time 153 nodes 201279 nps 1315000 pv g8h7 b1b8 c5c8 g1h2 d6e6 d3d7 e6d7 a7a2 h7h2 f4h2
info depth 1 seldepth 23 score cp -868  time 188 nodes 240832 nps 1281000 pv g8e6 a7b8 c5c8 h7d7 e6d7 b8c8 d8c8 f4e3 d6d3 e2a2
IPPOLIT: info time 219 nodes 203206 nps 927000 score cp -901 depth 1 seldepth 23 pv g8h7 b1b8 c5c8 g1h2 d6e6 d3d7 e6d7 a7a2 h7h2 f4h2
info time 265 nodes 244872 nps 924000 score cp -869 depth 1 seldepth 23 pv g8e6 a7b8 c5c8 h7d7 e6d7 b8c8 d8c8 f4e3 d6d3 e2a2
RobboLito: info depth 1 seldepth 23 score cp -901  time 195 nodes 203197 nps 1042000 pv g8h7 b1b8 c5c8 g1h2 d6e6 d3d7 e6d7 a7a2 h7h2 f4h2
info depth 1 seldepth 23 score cp -869  time 248 nodes 244835 nps 987000 pv g8e6 a7b8 c5c8 h7d7 e6d7 b8c8 d8c8 f4e3 d6d3 e2a2 cpuload 1008
position fen bQ1K2Qb/Q2q3Q/3Qq3/2Q5/5q2/3qQ3/Q3q2Q/Bq2k1qB w - - 0 1
Houdini: info depth 1 seldepth 23 score cp -163  time 34 nodes 32959 nps 969000 pv h7d7 g1g8 d8c7
info depth 1 seldepth 23 score cp 1324  time 70 nodes 72476 nps 1035000 pv a7d7 g1g8 h7g8 b1b8 c5c8 b8c8 d8c8 e6d7 d6d7 f4e3 d7d3 e2d3 a2a8 h8a1 a8a1 d3d1
IPPOLIT: info time 31 nodes 33318 nps 1074000 score cp -195 depth 1 seldepth 24 pv h7d7 g1g8 d8c7
info time 62 nodes 72927 nps 1176000 score cp 1324 depth 1 seldepth 24 pv a7d7 g1g8 h7g8 b1b8 c5c8 b8c8 d8c8 e6d7 d6d7 f4e3 d7d3 e2d3 a2a8 h8a1 a8a1 d3d1
RobboLito: info depth 1 seldepth 23 score cp -195  time 45 nodes 33222 nps 738000 pv h7d7 g1g8 d8c7
info depth 1 seldepth 23 score cp 1324  time 92 nodes 72869 nps 792000 pv a7d7 g1g8 h7g8 b1b8 c5c8 b8c8 d8c8 e6d7 d6d7 f4e3 d7d3 e2d3 a2a8 h8a1 a8a1 d3d1
position fen bQ1K2Qb/q2Q3q/3qQ3/2Q5/5q2/3qQ3/Q3q2Q/Bq2k1qB w - - 0 1
Houdini: info depth 1 seldepth 24 score cp -1023  time 131 nodes 168561 nps 1286000 pv g8h7 b1b8 c5c8 g1e3 h7h4 f4h4 h2h4 e1f1 a2e2 e3e2
IPPOLIT: info time 188 nodes 172995 nps 920000 score cp -1023 depth 1 seldepth 24 pv g8h7 b1b8 c5c8 g1e3 h7h4 f4h4 h2h4 e1f1 a2e2 e3e2
RobboLito: info depth 1 seldepth 24 score cp -1023  time 177 nodes 172840 nps 976000 pv g8h7 b1b8 c5c8 g1e3 h7h4 f4h4 h2h4 e1f1 a2e2 e3e2
position fen bQ1K2Qb/q2Q3q/3Qq3/2q5/5Q2/3qQ3/Q3q2Q/Bq2k1qB w - - 0 1
Houdini: info depth 1 seldepth 23 score mate -3  time 47 nodes 48396 nps 1029000 pv g8h7 b1b8 d6b8 a7d7 h7d7 e6d7
info depth 1 seldepth 23 score cp -972  time 80 nodes 80678 nps 1008000 pv g8e6 b1b8 d7c8 b8c8 e6c8 c5d6 f4d6 g1e3 h2e2 e3e2 a2e2 e1e2
IPPOLIT: info time 46 nodes 45868 nps 997000 score mate -3 depth 1 seldepth 23 pv g8h7 b1b8 d6b8 a7d7 h7d7 e6d7
info time 93 nodes 78180 nps 840000 score cp -972 depth 1 seldepth 23 pv g8e6 b1b8 d7c8 b8c8 e6c8 c5d6 f4d6 g1e3 h2e2 e3e2 a2e2 e1e2
RobboLito: info depth 1 seldepth 23 score mate -3  time 55 nodes 46131 nps 838000 pv g8h7 b1b8 d6b8 a7d7 h7d7 e6d7
info depth 1 seldepth 23 score cp -972  time 92 nodes 78443 nps 852000 pv g8e6 b1b8 d7c8 b8c8 e6c8 c5d6 f4d6 g1e3 h2e2 e3e2 a2e2 e1e2
position fen BQ1K2QB/q2Q3q/3Qq3/5Q2/2q5/3Qq3/B3b2Q/Qqk3qQ w - - 0 1
Houdini: info depth 1 seldepth 25 score mate -5  time 34 nodes 36897 nps 1085000 pv a2c4 a7b8 d6b8 h7g8 f5f8 g8f8 d7e8 f8e8 d8c7 e8b8
info depth 1 seldepth 25 score cp 3945  time 107 nodes 121563 nps 1136000 pv g8h7 a7b8 d6b8 e6b6 b8b6 e3b6 h2c7
IPPOLIT: info time 47 nodes 37508 nps 798000 score mate -5 depth 1 seldepth 25 pv a2c4 a7b8 d6b8 h7g8 f5f8 g8f8 d7e8 f8e8 d8c7 e8b8
info time 141 nodes 124006 nps 879000 score cp 3945 depth 1 seldepth 25 pv g8h7 a7b8 d6b8 e3b6 b8b6 e6b6 h2c7
RobboLito: info depth 1 seldepth 25 score mate -5  time 37 nodes 37643 nps 1017000 pv a2c4 a7b8 d6b8 h7g8 f5f8 g8f8 d7e8 f8e8 d8c7 e8b8
info depth 1 seldepth 25 score cp 3945  time 139 nodes 124248 nps 893000 pv g8h7 a7b8 d6b8 e3b6 b8b6 e6b6 h2c7

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Re: Houdini Engine Origins

Post by BB+ » Sat Feb 12, 2011 3:16 pm

Some more:
position fen 8/4N3/7Q/4k3/8/4KP2/3P4/8 w - - 0 1
Houdini: info depth 1 seldepth 2 score cp 1548  time 0 nodes 31 nps 0 pv e7g8
info depth 1 seldepth 2 score cp 1554  time 19 nodes 32 nps 1000 pv e7c8
info depth 1 seldepth 9 score cp 1607  time 21 nodes 360 nps 17000 pv e7g6 e5f5 g6h4 f5e5 f3f4 e5d5 h6g5 d5e6
info depth 1 seldepth 9 score cp 1624  time 21 nodes 570 nps 27000 pv e7c6 e5d5 f3f4
IPPOLIT: info time 0 nodes 31 nps 0 score cp 1539 depth 1 seldepth 2 pv e7g8
info time 0 nodes 32 nps 0 score cp 1545 depth 1 seldepth 2 pv e7c8
info time 0 nodes 360 nps 0 score cp 1597 depth 1 seldepth 9 pv e7g6 e5f5 g6h4 f5e5 f3f4 e5d5 h6g5 d5e6
info time 0 nodes 565 nps 0 score cp 1609 depth 1 seldepth 9 pv e7c6 e5d5 h6g6
info time 0 nodes 761 nps 0 score cp 1610 depth 1 seldepth 9 pv h6f4 e5e6 f4e4 e6f7
RobboLito: info depth 1 seldepth 2 score cp 1548  time 0 nodes 31 nps 0 pv e7g8
info depth 1 seldepth 2 score cp 1554  time 0 nodes 32 nps 0 pv e7c8
info depth 1 seldepth 9 score cp 1606  time 0 nodes 360 nps 0 pv e7g6 e5f5 g6h4 f5e5 f3f4 e5d5 h6g5 d5e6
info depth 1 seldepth 9 score cp 1618  time 0 nodes 565 nps 0 pv e7c6 e5d5 h6g6
info depth 1 seldepth 9 score cp 1619  time 16 nodes 761 nps 47000 pv h6f4 e5e6 f4e4 e6f7
position fen 8/8/K7/p7/k2N3R/p7/P7/8 w - - 0 1
Houdini: info depth 1 seldepth 2 score cp 879  time 0 nodes 22 nps 0 pv a6b7
info depth 1 seldepth 2 score cp 896  time 0 nodes 24 nps 0 pv a6b6
IPPOLIT: info time 0 nodes 23 nps 0 score cp 867 depth 1 seldepth 2 pv a6b7
info time 0 nodes 25 nps 0 score cp 884 depth 1 seldepth 2 pv a6b6
RobboLito: info depth 1 seldepth 2 score cp 879  time 0 nodes 23 nps 0 pv a6b7
info depth 1 seldepth 2 score cp 896  time 0 nodes 25 nps 0 pv a6b6
position fen r3kb2/5p2/8/n2K1p2/1pP5/3P1n2/b7/8 b q c3 0 1
Houdini: info depth 1 seldepth 9 score cp 2049  time 0 nodes 126 nps 0 pv a5c4 d3c4 a8d8 d5c6 f3d4 c6b6 a2c4
IPPOLIT: info time 0 nodes 120 nps 0 score cp 2020 depth 1 seldepth 9 pv a5c4 d3c4 a8d8 d5c6 f3d4 c6b6 a2c4
RobboLito: info depth 1 seldepth 9 score cp 2049  time 0 nodes 114 nps 0 pv a5c4 d3c4 a8d8 d5c6 f3d4 c6b6 a2c4
position fen 8/8/3k4/b2n4/7r/3K4/P1ppp3/1q3b2 b - - 0 1
Houdini: info depth 1 seldepth 2 score cp -3  time 0 nodes 61 nps 0 pv b1a2
IPPOLIT: info time 0 nodes 64 nps 0 score cp 3620 depth 1 seldepth 3 pv b1a2
RobboLito: info depth 1 seldepth 3 score cp 3631  time 0 nodes 64 nps 0 pv b1a2
position fen 8/8/8/8/3kPp1q/bpn5/2pK1p2/8 b - e3 0 1
Houdini: info depth 1 seldepth 4 score cp 2707  time 0 nodes 46 nps 0 pv d4e4
IPPOLIT: info time 0 nodes 47 nps 0 score cp 2697 depth 1 seldepth 4 pv d4e4
RobboLito: info depth 1 seldepth 4 score cp 2707  time 0 nodes 47 nps 0 pv d4e4
That penultimate one is really weird... Houdini gives -0.03 and IPPOLIT/RobboLito give +36? EDIT: Guess Houdini statically detects the stalemate (I think IvanHoe introduced this at some point, and the latest version gives -0.08 from b1a2).

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Re: Houdini Engine Origins

Post by Jeremy Bernstein » Sat Feb 12, 2011 8:52 pm

BB+ wrote:
position fen bQ1K2Qb/q2Q3q/3Qq3/2q5/5Q2/3qQ3/Q3q2Q/Bq2k1qB w - - 0 1
Houdini: info depth 1 seldepth 23 score mate -3  time 47 nodes 48396 nps 1029000 pv g8h7 b1b8 d6b8 a7d7 h7d7 e6d7
info depth 1 seldepth 23 score cp -972  time 80 nodes 80678 nps 1008000 pv g8e6 b1b8 d7c8 b8c8 e6c8 c5d6 f4d6 g1e3 h2e2 e3e2 a2e2 e1e2
IPPOLIT: info time 46 nodes 45868 nps 997000 score mate -3 depth 1 seldepth 23 pv g8h7 b1b8 d6b8 a7d7 h7d7 e6d7
info time 93 nodes 78180 nps 840000 score cp -972 depth 1 seldepth 23 pv g8e6 b1b8 d7c8 b8c8 e6c8 c5d6 f4d6 g1e3 h2e2 e3e2 a2e2 e1e2
RobboLito: info depth 1 seldepth 23 score mate -3  time 55 nodes 46131 nps 838000 pv g8h7 b1b8 d6b8 a7d7 h7d7 e6d7
info depth 1 seldepth 23 score cp -972  time 92 nodes 78443 nps 852000 pv g8e6 b1b8 d7c8 b8c8 e6c8 c5d6 f4d6 g1e3 h2e2 e3e2 a2e2 e1e2
position fen BQ1K2QB/q2Q3q/3Qq3/5Q2/2q5/3Qq3/B3b2Q/Qqk3qQ w - - 0 1
Houdini: info depth 1 seldepth 25 score mate -5  time 34 nodes 36897 nps 1085000 pv a2c4 a7b8 d6b8 h7g8 f5f8 g8f8 d7e8 f8e8 d8c7 e8b8
info depth 1 seldepth 25 score cp 3945  time 107 nodes 121563 nps 1136000 pv g8h7 a7b8 d6b8 e6b6 b8b6 e3b6 h2c7
IPPOLIT: info time 47 nodes 37508 nps 798000 score mate -5 depth 1 seldepth 25 pv a2c4 a7b8 d6b8 h7g8 f5f8 g8f8 d7e8 f8e8 d8c7 e8b8
info time 141 nodes 124006 nps 879000 score cp 3945 depth 1 seldepth 25 pv g8h7 a7b8 d6b8 e3b6 b8b6 e6b6 h2c7
RobboLito: info depth 1 seldepth 25 score mate -5  time 37 nodes 37643 nps 1017000 pv a2c4 a7b8 d6b8 h7g8 f5f8 g8f8 d7e8 f8e8 d8c7 e8b8
info depth 1 seldepth 25 score cp 3945  time 139 nodes 124248 nps 893000 pv g8h7 a7b8 d6b8 e3b6 b8b6 e6b6 h2c7
These two are particularly interesting. Identical mate in 3 or 5 with identical selective depths?

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