Chess for Android 2.5
- Swaminathan
- Posts: 375
- Joined: Wed Jun 09, 2010 12:14 pm
Re: Chess for Android 2.5
Hi Aart,
Thanks for the details!
Sure I will mail you about the list of features I'd like to see implemented.
Best regards,
Swami
Thanks for the details!
Sure I will mail you about the list of features I'd like to see implemented.

Best regards,
Swami
Logo made by Ulysses P (Vytron)
Co-Authored with Dann Corbit: Strategic Test Suite
Co-Authored with Dann Corbit: Strategic Test Suite
-
- Posts: 57
- Joined: Thu Jun 10, 2010 2:58 pm
- Real Name: Damir Desevac
Re: Chess for Android 2.5
Any chance for Houdini Android ?
- AartBik
- Posts: 145
- Joined: Tue Jun 15, 2010 9:39 pm
- Real Name: Aart Bik
- Location: Mountain View, CA
- Contact:
Re: Chess for Android 2.5
We now have two Robbolito's for Android, see screenshots below. Can you explain the difference between g3l and e4l? Is it worth starting an eng-eng match between the two?pj+ wrote:robbolito e4l dynamically compiled for froyo
Btw, I would remove the "x86" annotation in the Android compilation, as that is somewhat misleading

Re: Chess for Android 2.5
I tested a little, e4l compile seemed to be a little faster. In my opinion e4 was the best robbolito version, at least in the limit of small time controls / slow hardware, from there it got worse. The differences between e4 and g3 is mostly time management and further code translation into English. With current available time controls in Chess for Android there should not be difference.
I compiled it mainly to see how to do it for Android with external libraries using ndk. Still did not figure out 'right ' way.
I compiled it mainly to see how to do it for Android with external libraries using ndk. Still did not figure out 'right ' way.
- AartBik
- Posts: 145
- Joined: Tue Jun 15, 2010 9:39 pm
- Real Name: Aart Bik
- Location: Mountain View, CA
- Contact:
Re: Chess for Android 2.5
You were right! It could not have been more even. Results of a 1-second per move match, 16MB hash, on a Nexus One.pj+ wrote:With current available time controls in Chess for Android there should not be difference.
Re: Chess for Android 2.5
Tried to compile latest Ivanhoe 47c with ndk, no luck. Cross-compiling static executable is straightforward though, with usual huge number of warnings.
Seems to be slow,, don't know how strong it supposed to be.
I also put in archive 'x86' corrected robbolito e4l
http://www.speedyshare.com/files/26878872/IvanHoe47c.7z
Seems to be slow,, don't know how strong it supposed to be.
I also put in archive 'x86' corrected robbolito e4l
http://www.speedyshare.com/files/26878872/IvanHoe47c.7z
- AartBik
- Posts: 145
- Joined: Tue Jun 15, 2010 9:39 pm
- Real Name: Aart Bik
- Location: Mountain View, CA
- Contact:
Re: Chess for Android 2.5
Thanks. About 56KNs out of the opening.....pj+ wrote:latest Ivanhoe 47c
- AartBik
- Posts: 145
- Joined: Tue Jun 15, 2010 9:39 pm
- Real Name: Aart Bik
- Location: Mountain View, CA
- Contact:
Re: Chess for Android 2.5
Quick little tournament to get some idea (16MB hash, 1-second-per-move).
Code: Select all
R S I
RobboLito 0.085e4l XXX 7.5 8 15.5/20
Stockfish 2.0 2.5 XXX 7 9.5/20
IvanHoe-Beta version 999947c 2 3 XXX 5.0/20
- thorstenczub
- Posts: 593
- Joined: Wed Jun 09, 2010 12:51 pm
- Real Name: Thorsten Czub
- Location: United States of Europe, germany, NRW, Lünen
- Contact:
Re: Chess for Android 2.5
is the tournament handled by chess itself, or do you present the stats by your own?
because a tournament feature would the next i would wish
because a tournament feature would the next i would wish
