Deep Junior 12 UCI

Discussion about chess-playing software (engines, hosts, opening books, platforms, etc...)
AnthonyTheSage
Posts: 92
Joined: Wed Jun 16, 2010 12:31 am
Real Name: Anthony

Re: Deep Junior 12 UCI

Post by AnthonyTheSage » Mon Jan 24, 2011 2:29 am

Tomg, you hit the nail on the head. Some engine are just too sharp for analysis of human games. My engine of choice is Shredder 12. Strong, rock solid positional chess. Recommended moves just seem to make sense. I have also heard good things about Hiarcs but I'm abit superstitious and I can't stand the number that comes after 12. I do like to supplement Shredder with something a bit more attack oriented. This is where I like to use Junior 12. Junior is a great engine for generating ideas.

Here is a game illustrating why I like Junior. Shredder thinks black is almost 2 pawns down at about move 20. Somehow Junior comes up with some crazy attacking ideas and saves the game.

[Event "?"]
[Site "?"]
[Date "2011.1.23"]
[Round "?"]
[White "Komodo 1.3"]
[Black "Deep Junior 12"]
[Result "0-1"]

1. d4 Nf6 2. c4 b6 3. Nc3 Bb7 4. e3 g6 5. Nf3 c5 6. Bd3 Bg7
7. O-O O-O 8. d5 d6 9. h3 Nbd7 10. e4 Ne5 11. Nxe5 dxe5
12. a4 Nh5 13. Qf3 Qd6 14. Nb5 Qb8 15. a5 bxa5 16. Be3 a6
17. Nc3 Qd6 18. Rxa5 Nf4 19. Bxc5 Qf6 20. Bc2 Bc8 21. Kh1
g5 22. b4 h5 23. Qe3 g4 24. hxg4 hxg4 25. b5 Bh6 26. Qg3
Nh5 27. Qd3 Qh4+ 28. Kg1 Bf4 29. Re1 Qh2+ 30. Kf1 Bd2
31. Ke2 Nf4+ 32. Kxd2 Nxd3 33. Bxd3 g3 34. fxg3 Re8 35. Rg1
Bh3 36. bxa6 Bxg2 37. Kc1 Reb8 38. Ra2 Qh6+ 39. Kc2 Rxa6
40. Rxa6 Qxa6 41. Be3 Bf3 42. Rc1 Qa3 43. Kd2 Rb3 44. c5
Qb4 45. c6 Bg4 46. Bf2 f6 47. Bg1 Kf8 48. Bf2 Ke8 49. Bg1
Rb2+ 50. Bc2 f5 51. Rb1 Rxb1 52. Bxb1 Kd8 53. Bd3 fxe4
54. Bc2 e6 55. dxe6 Qd6+ 56. Kc1 Qxc6 57. Kd2 Qd6+ 58. Ke1
Qb4 59. Kd2 Bf3 60. Be3 Ke7 61. g4 Kxe6 62. Bb1 Qd6+
63. Kc1 Qa3+ 64. Kd2 Qb2+ 65. Bc2 Kf7 66. g5 Kg6 67. Na4
Qb4+ 68. Nc3 Kf5 69. Bb1 Qb3 70. Bc2 Qb2 71. Na4 Qa1
72. Nc3 Qa6 73. Kc1 Qa3+ 74. Kd2 Bh1 75. Bb1 Qb3 76. Bc2
Qb2 77. Nd5 Bf3 78. Nc3 Bg2 79. Ne2 Qb4+ 80. Nc3 Qc4
81. Bb1 Bf3 82. Bc2 Kg4 83. Bb1 Qb4 84. Bc2 Qd6+ 85. Ke1
Kf5 86. Bb1 Qa6 87. Kd2 Qf1 88. Bc2 Qg2+ 89. Kc1 Qh1+
90. Kd2 Qf1 91. Bb1 Kg4 92. Bc2 Qa1 93. Nxe4 Qa3 94. Nc3
Qd6+ 95. Kc1 e4 96. Kb2 Kf5 97. Kb3 Qc6 98. Bb1 Qb7+
99. Ka3 Qe7+ 100. Kb3 Qe5 101. Kb2 Qb8+ 102. Ka3 Qd6+
103. Kb3 Bd1+ 104. Ka2 Qe6+ 105. Ka1 Qb3 106. Bxe4+ Kg4
107. Bd2 Bc2 108. Bd5 Qb6 109. g6 Bxg6 110. Bc4 Qd4
111. Be2+ Kh3 112. Be1 Qg1 113. Kb2 Qxe1 114. Kb3 Qg3
115. Bb5 Bf7+ 116. Kc2 Qf2+ 117. Kd3 Qf5+ 118. Ke3 Qc5+
119. Kd2 Bg6 120. Bd7+ Kg3 121. Nd1 Qc2+ 122. Ke1 Bh5
123. Bg4 0-1

tomgdrums
Posts: 42
Joined: Thu Aug 05, 2010 12:23 am

Re: Deep Junior 12 UCI

Post by tomgdrums » Mon Jan 24, 2011 4:23 am

AnthonyTheSage wrote:Tomg, you hit the nail on the head. Some engine are just too sharp for analysis of human games. My engine of choice is Shredder 12. Strong, rock solid positional chess. Recommended moves just seem to make sense. I have also heard good things about Hiarcs but I'm abit superstitious and I can't stand the number that comes after 12. I do like to supplement Shredder with something a bit more attack oriented. This is where I like to use Junior 12. Junior is a great engine for generating ideas.

Here is a game illustrating why I like Junior. Shredder thinks black is almost 2 pawns down at about move 20. Somehow Junior comes up with some crazy attacking ideas and saves the game.

[Event "?"]
[Site "?"]
[Date "2011.1.23"]
[Round "?"]
[White "Komodo 1.3"]
[Black "Deep Junior 12"]
[Result "0-1"]

1. d4 Nf6 2. c4 b6 3. Nc3 Bb7 4. e3 g6 5. Nf3 c5 6. Bd3 Bg7
7. O-O O-O 8. d5 d6 9. h3 Nbd7 10. e4 Ne5 11. Nxe5 dxe5
12. a4 Nh5 13. Qf3 Qd6 14. Nb5 Qb8 15. a5 bxa5 16. Be3 a6
17. Nc3 Qd6 18. Rxa5 Nf4 19. Bxc5 Qf6 20. Bc2 Bc8 21. Kh1
g5 22. b4 h5 23. Qe3 g4 24. hxg4 hxg4 25. b5 Bh6 26. Qg3
Nh5 27. Qd3 Qh4+ 28. Kg1 Bf4 29. Re1 Qh2+ 30. Kf1 Bd2
31. Ke2 Nf4+ 32. Kxd2 Nxd3 33. Bxd3 g3 34. fxg3 Re8 35. Rg1
Bh3 36. bxa6 Bxg2 37. Kc1 Reb8 38. Ra2 Qh6+ 39. Kc2 Rxa6
40. Rxa6 Qxa6 41. Be3 Bf3 42. Rc1 Qa3 43. Kd2 Rb3 44. c5
Qb4 45. c6 Bg4 46. Bf2 f6 47. Bg1 Kf8 48. Bf2 Ke8 49. Bg1
Rb2+ 50. Bc2 f5 51. Rb1 Rxb1 52. Bxb1 Kd8 53. Bd3 fxe4
54. Bc2 e6 55. dxe6 Qd6+ 56. Kc1 Qxc6 57. Kd2 Qd6+ 58. Ke1
Qb4 59. Kd2 Bf3 60. Be3 Ke7 61. g4 Kxe6 62. Bb1 Qd6+
63. Kc1 Qa3+ 64. Kd2 Qb2+ 65. Bc2 Kf7 66. g5 Kg6 67. Na4
Qb4+ 68. Nc3 Kf5 69. Bb1 Qb3 70. Bc2 Qb2 71. Na4 Qa1
72. Nc3 Qa6 73. Kc1 Qa3+ 74. Kd2 Bh1 75. Bb1 Qb3 76. Bc2
Qb2 77. Nd5 Bf3 78. Nc3 Bg2 79. Ne2 Qb4+ 80. Nc3 Qc4
81. Bb1 Bf3 82. Bc2 Kg4 83. Bb1 Qb4 84. Bc2 Qd6+ 85. Ke1
Kf5 86. Bb1 Qa6 87. Kd2 Qf1 88. Bc2 Qg2+ 89. Kc1 Qh1+
90. Kd2 Qf1 91. Bb1 Kg4 92. Bc2 Qa1 93. Nxe4 Qa3 94. Nc3
Qd6+ 95. Kc1 e4 96. Kb2 Kf5 97. Kb3 Qc6 98. Bb1 Qb7+
99. Ka3 Qe7+ 100. Kb3 Qe5 101. Kb2 Qb8+ 102. Ka3 Qd6+
103. Kb3 Bd1+ 104. Ka2 Qe6+ 105. Ka1 Qb3 106. Bxe4+ Kg4
107. Bd2 Bc2 108. Bd5 Qb6 109. g6 Bxg6 110. Bc4 Qd4
111. Be2+ Kh3 112. Be1 Qg1 113. Kb2 Qxe1 114. Kb3 Qg3
115. Bb5 Bf7+ 116. Kc2 Qf2+ 117. Kd3 Qf5+ 118. Ke3 Qc5+
119. Kd2 Bg6 120. Bd7+ Kg3 121. Nd1 Qc2+ 122. Ke1 Bh5
123. Bg4 0-1

Cool Game! Junior does come up with great ideas especially regarding human games. Hiarcs is a great engine for analysis. My main three are Hiarcs, Junior and Shredder. Both for playing against and for analyzing my games and other human games. I have noticed that Shredder can be a pessimistic engine when analyzing and that is a good thing in that it helps to weigh against Junior's exploits. :) Hiarcs seems to fall in the middle of the two.

User avatar
Uly
Posts: 838
Joined: Thu Jun 10, 2010 5:33 am

Re: Deep Junior 12 UCI

Post by Uly » Mon Jan 24, 2011 9:28 am

tomgdrums wrote:You really have to LOOK and READ what I said. I said Junior serves ME better.
But that's like saying that that you like the taste of hot dogs better than hamburgers even though you've never tasted a hamburger. The argument makes no sense if you've never used Critter (for what you know, it could serve you better than Junior if you used it).

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