Time management ideas
Posted: Mon Apr 03, 2017 4:59 am
Time management is a surprisingly difficult topic.
Here are a couple of perfectly logical ideas that failed in testing. Not only they don't gain elo, but the results indicate a significant probability of regression:
No hand waving / arguing on a theoretical leval about "should" work, please.
Here are a couple of perfectly logical ideas that failed in testing. Not only they don't gain elo, but the results indicate a significant probability of regression:
- Playing recaptures faster: use half the allocated time as long as the best move has a strictly positive SEE. Half should be safe enough, you would think…
- Playing forced moves immediately: when there's only one legal move, play it immediately. Perhaps hash pressure is needed to make this work: i'll give it shot. Point is searching is not useless as it fills the HT, but if HT trashing becomes sufficient, perhaps we can measure sth…
No hand waving / arguing on a theoretical leval about "should" work, please.