Question about the output file for TCEC games
Posted: Tue Dec 01, 2015 5:13 am
Following is a small snippet from a output file from a TCEC pgn game.
139.Rxd6 { ev=-0.64, d=22, pd=Qxd6, mt=00:00:53, tl=00:03:50, s=3219 kN/s, n=75780854, pv=Rxd6 Qxd6 Re7 Qd5 Kg1 Bd6 Rd7 Qf3 Qe1 Bb4 Qa1 Kh7 Qd1 Qxh3 Kf2 Bc5 Ke1 Qe3 Qe2 Qc3, tb=0, R50=50, }
Qxd6 { ev=-0.77, d=22, pd=Re7, mt=00:00:17, tl=00:26:02, s=8265 kN/s, n=143382721, pv=Qxd6 Re7 Qd5 Kg1 Bd6 Rd7 Qf3 Qe1 Bb4 Qa1 Kh7 Qb2 Bc5 Kh2 Bd6 Rxd6 Qf4 Kg2 Qxd6, tb=0, R50=50, }
I understand that in the evaluation that there can be either an ev= or wv= or I think they both can be present. I have searched all over and can not find any definition for these variables?? In either case what I don't understand in the example I have listed here is how can one engine evaluate it at ev=-0.64 fo white and its followed by ev=-0.77 for blacks move. Is there a document that explains tis stuff or is there someone out here who can help me.
Thanks in advance,
Les
139.Rxd6 { ev=-0.64, d=22, pd=Qxd6, mt=00:00:53, tl=00:03:50, s=3219 kN/s, n=75780854, pv=Rxd6 Qxd6 Re7 Qd5 Kg1 Bd6 Rd7 Qf3 Qe1 Bb4 Qa1 Kh7 Qd1 Qxh3 Kf2 Bc5 Ke1 Qe3 Qe2 Qc3, tb=0, R50=50, }
Qxd6 { ev=-0.77, d=22, pd=Re7, mt=00:00:17, tl=00:26:02, s=8265 kN/s, n=143382721, pv=Qxd6 Re7 Qd5 Kg1 Bd6 Rd7 Qf3 Qe1 Bb4 Qa1 Kh7 Qb2 Bc5 Kh2 Bd6 Rxd6 Qf4 Kg2 Qxd6, tb=0, R50=50, }
I understand that in the evaluation that there can be either an ev= or wv= or I think they both can be present. I have searched all over and can not find any definition for these variables?? In either case what I don't understand in the example I have listed here is how can one engine evaluate it at ev=-0.64 fo white and its followed by ev=-0.77 for blacks move. Is there a document that explains tis stuff or is there someone out here who can help me.
Thanks in advance,
Les