Fruit reloaded needs some testers and devs
Posted: Wed Apr 16, 2014 2:46 pm
Hi all,
to get some progress with Fruit reloaded we need some testers.
So, if you have free cpu time and want to play some games we want you!
Please contact me (see below)
Toga or other developers are welcome anyway.
Let's work together on Fruit reloaded and bring it back where it was in 2005. Wink
Do you search for a new challenge ?
Fruit reloaded is an interesting challenge for you. All top engines are more or less bitboard based. I guess the strongest array based engine is still Shredder 12. We can catch them soon.
Doing all these square control stuff with bitboard seems cheap to implement and a lot of boys doing this right now. But doing this with an array based engine isn't so cheap.
Let's go another way and proof them all that's not impossible to create an array based engine which can battle with the top guys.
Aroused interest ? Please post here or via PM or write a mail to daniel.mehrmann@gmx.de
Regards
Fruit-Reloaded-Team
to get some progress with Fruit reloaded we need some testers.
So, if you have free cpu time and want to play some games we want you!
Please contact me (see below)
Toga or other developers are welcome anyway.
Let's work together on Fruit reloaded and bring it back where it was in 2005. Wink
Do you search for a new challenge ?
Fruit reloaded is an interesting challenge for you. All top engines are more or less bitboard based. I guess the strongest array based engine is still Shredder 12. We can catch them soon.
Doing all these square control stuff with bitboard seems cheap to implement and a lot of boys doing this right now. But doing this with an array based engine isn't so cheap.
Let's go another way and proof them all that's not impossible to create an array based engine which can battle with the top guys.
Aroused interest ? Please post here or via PM or write a mail to daniel.mehrmann@gmx.de
Regards
Fruit-Reloaded-Team