It was 0.7 for "open" files and 0.6 for "semi-open" files.Chris Whittington wrote:I would say your 0.8 for the rook-pawn code is an outrageous mistake.
There are three directions for filtering, namely reasons of efficiency, extrernal factors, or common use. The first two have much in common for computer programs, and an example could be that backward/weak pawns are implemented in a different way due to an external factor like board representation, possibly for efficiency. I tried not to make such filtrations when unnecessary, as it would tend to diminish the Rybka/Fruit differences. But I guess you are more concerned about common use. A group-wise comparison already has filtration by commonality built it. If every program has a feature, and implements it a similar manner, then all boats will be raised by the rising tide.Chris Whittington wrote:why no FILTERING?
On the other hand, if there are (say) 10 features and two choices for the way of realising each, then you expect that if you take 10 engines for any feature to have 4 or 5 matches amongst the others, but it will still be strange to have an engine pair have 9 or 10 choices the same.
For instance:
00000 11111 Engine A 00000 11110 Engine B 10101 01010 Engine C 01100 11011 Engine D 11001 01100 Engine E 01001 00110 Engine F